- 1USA Baseball Collegiate National Team509
- 2USA Baseball 18U National Team406
- 3USA Baseball 15U National Team226
Break Analyzer Report
Your break
Highlights
The standout pulls, ranked.- 1USA Baseball Collegiate National Team451
- 2USA Baseball 18U National Team361
- 3USA Baseball 15U National Team204
- 1USA Baseball Collegiate National Team4
- 2USA Baseball 15U National Team0
- 3USA Baseball 14U National Team Development Program0
- 1USA Baseball Collegiate National Team251
- 2USA Baseball 18U National Team200
- 3USA Baseball 15U National Team124
- 1USA Baseball Collegiate National Team347
- 2USA Baseball 18U National Team280
- 3USA Baseball 15U National Team204
- 1Chinese Taipei National Team42
- 2USA Baseball 14U National Team Development Program78
- 3USA Baseball 17U National Team Development Program80
- 1USA Baseball 17U National Team Development Program100/100
- 2USA Baseball 14U National Team Development Program100/100
- 3Chinese Taipei National Team100/100
- 1USA Baseball 15U National Team+2.9pp
- 1Tanner Houck — USA Baseball Collegiate National Team17
- 2A.J. Puk — USA Baseball Collegiate National Team14
- 3Anfernee Grier — USA Baseball Collegiate National Team14
All teams
Hover any column header for what it means. Click a row for player detail.Team | |||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| USA Baseball Collegiate National Team | 509 | 451 | 347 | 251 | 144 | 0 | 4 | 38% | 33.7% | 4 | 3 | 25 | 0 | 0 | 1 | 59 | 1 | 3 | 0 | 1 | 0 | 0 | 2 | 3 | 2 | 0 | 1 | 1 | 103 | 1 | 0 | 24 | 0 | 0 | 0 | 1 | 1 | 2 | 2 | 2 | 39 | 49 | 0 | 1 | 1 | 0 | 95 | 0 | 24 | 0 | |
| USA Baseball 18U National Team | 406 | 361 | 280 | 200 | 120 | 0 | 0 | 30.3% | 27.2% | 0 | 1 | 20 | 1 | 0 | 0 | 42 | 2 | 2 | 0 | 1 | 0 | 0 | 0 | 24 | 1 | 2 | 1 | 0 | 64 | 0 | 1 | 19 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 0 | 0 | 0 | 80 | 0 | 0 | 20 | |
| USA Baseball 15U National Team | 226 | 204 | 204 | 124 | 120 | 0 | 0 | 16.9% | 19.8% | 0 | 0 | 21 | 0 | 1 | 0 | 2 | 1 | 2 | 3 | 0 | 1 | 0 | 0 | 21 | 1 | 1 | 2 | 0 | 26 | 0 | 0 | 20 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 41 | 0 | 1 | 0 | 0 | 1 | 38 | 21 | 0 | 0 | |
| USA Baseball 17U National Team Development Program | 80 | 80 | 80 | 80 | 80 | 0 | 0 | 6% | 7.8% | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 1 | 0 | 0 | 0 | 1 | 43 | 33 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| USA Baseball 14U National Team Development Program | 78 | 78 | 78 | 78 | 78 | 0 | 0 | 5.8% | 7.6% | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 2 | 0 | 0 | 0 | 4 | 4 | 46 | 18 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| Chinese Taipei National Team | 42 | 42 | 42 | 42 | 0 | 0 | 0 | 3.1% | 4.1% | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| Break total | 1341 | 1216 | 1031 | 775 | 542 | 0 | 4 | 100% | 100% | 4 | 4 | 66 | 1 | 1 | 1 | 103 | 4 | 7 | 3 | 2 | 1 | 1 | 3 | 48 | 4 | 3 | 4 | 1 | 235 | 1 | 1 | 63 | 1 | 2 | 3 | 2 | 1 | 2 | 6 | 7 | 209 | 140 | 1 | 1 | 1 | 1 | 213 | 21 | 24 | 20 | |
Methodology
Card % / Hit % — share, not odds. Card % and Hit % are each team's share of the checklist — the cards printed in these sets — computed exactly from what's listed. They are not the probability of pulling any given card, which would require print runs Panini doesn't publish.
Implied value. "Value" here means checklist-defined scarcity, not market price — a card counts as a hit if it's serial-numbered, an autograph, or a memorabilia relic. Packaddx doesn't price cards, so these numbers describe what's printed, not what it's worth.
Multi-team cards. A card printed with more than one team (e.g. a dual-team insert) counts under every team it's printed for, so per-team totals can add up to more than the break's overall card count. Each physical card is still only counted once in the break's totals.
Team attribution. A card is attributed to whichever team is printed on it at the time of the set's release — not a player's current or most recent team.
