2024 Panini Baseball Stars And Stripes

Break Analyzer Report

10334Total cards
5809Hits
7860Numbered
17901-of-1s
12Teams

Your break

2024 Panini Baseball Stars And Stripes

Highlights

The standout pulls, ranked.

Most total cards

Teams projected to receive the most cards
  1. 117U National Team Development Program2749
  2. 2USA Baseball 16U2749
  3. 3USA Baseball Collegiate National Team2503

Most numbered

Most serial-numbered cards
  1. 1USA Baseball Collegiate National Team2013
  2. 217U National Team Development Program1974
  3. 3USA Baseball 16U1974

Most 1/1s

Most one-of-one cards
  1. 117U National Team Development Program423
  2. 2USA Baseball 16U423
  3. 3USA Baseball Collegiate National Team420

Most autos

Most autograph cards
  1. 117U National Team Development Program968
  2. 2USA Baseball 16U968
  3. 3USA Baseball Collegiate National Team844

Most hits

Autos + relics + 1/1s combined
  1. 117U National Team Development Program1439
  2. 2USA Baseball 16U1439
  3. 3USA Baseball Collegiate National Team1293

Fewest total cards

Teams least likely to appear
  1. 1Athlete Development Program3
  2. 2USA Baseball 17U National Team Development Program9
  3. 3Chinese Taipei Team206

Best hit density

Most hits per 100 cards
  1. 1Athlete Development Program100/100
  2. 2USA Baseball 13U79.5/100
  3. 314U Athlete Development Program79.5/100

Hidden value

Hit share beats card share by 2+ points
  1. 1USA Baseball 13U+3.8pp
  2. 214U Athlete Development Program+3.8pp

Top players in this break

Most hits across every team
  1. 1Joey Oakie — USA Baseball 18U National Team52
  2. 2Coy James — USA Baseball 18U National Team50
  3. 3Jack McKernan — USA Baseball 18U National Team49

All teams

Hover any column header for what it means. Click a row for player detail.
Team
Count info
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1/1s info
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17U National Team Development Program274919741439968279042326.6%24.8%4239224541517710628109712433201024122801680000010000137680000071068068716894
USA Baseball 16U274919741439968279042326.6%24.8%4239224541517710628109712433201024122801680000010000137680000071068068716894
USA Baseball Collegiate National Team250320131293844168042024.2%22.3%420215369213541052306324811110120421236004701000001001081040000000470473047125
USA Baseball 18U National Team15331250816532102027414.8%14%27412629501531341203002820010000201144212711101120004859000000127145182773
USA Baseball Collegiate National Team Training Camp1237947712486102029512%12.3%2954052152011114002401020001003102002400100000007372000100024024242472
USA Baseball 15U National Team9507104892878101549.2%8.4%1546816622311081212021000321111100102000010000004120000000020040202040
USA Baseball 13U93669674457614401769.1%12.8%1761740072064776793000200000010400800000000004480000000805648856
14U Athlete Development Program93669674457614401769.1%12.8%1761740072064776793000200000010400800000000004480000000805648856
Japan National Team20813015615600262%2.7%260026015110000000000000000026000000000000000011150000000000
Chinese Taipei Team20612815415400212%2.7%2151811223000000500000000002600000000000220021160200001000
USA Baseball 17U National Team Development Program99303000.1%0.1%02020200000001000000000020000000000000000000000000000
Athlete Development Program33330010%0.1%10100000000000000000000010000000000000000000000000000
4 more below
Card % and Hit % describe the checklist, not the odds. They show each team's share of what's printed in these sets — exact from the checklist. They are not the probability of pulling a card, which would require print runs Panini doesn't publish.

Methodology

Card % / Hit % — share, not odds. Card % and Hit % are each team's share of the checklist — the cards printed in these sets — computed exactly from what's listed. They are not the probability of pulling any given card, which would require print runs Panini doesn't publish.

Implied value. "Value" here means checklist-defined scarcity, not market price — a card counts as a hit if it's serial-numbered, an autograph, or a memorabilia relic. Packaddx doesn't price cards, so these numbers describe what's printed, not what it's worth.

Multi-team cards. A card printed with more than one team (e.g. a dual-team insert) counts under every team it's printed for, so per-team totals can add up to more than the break's overall card count. Each physical card is still only counted once in the break's totals.

Team attribution. A card is attributed to whichever team is printed on it at the time of the set's release — not a player's current or most recent team.