- 1Minnesota Lynx196
- 2Phoenix Mercury195
- 3Seattle Storm141
Break Analyzer Report
Your break
Highlights
The standout pulls, ranked.- 1Minnesota Lynx146
- 2Phoenix Mercury143
- 3Seattle Storm102
- 1Minnesota Lynx41
- 2Phoenix Mercury41
- 3Seattle Storm30
- 1Minnesota Lynx35
- 2Los Angeles Sparks30
- 3Phoenix Mercury25
- 1Minnesota Lynx69
- 2Phoenix Mercury61
- 3Los Angeles Sparks52
- 1Detroit Shock2
- 2Sacramento Monarchs10
- 3San Antonio Stars15
- 1Sacramento Monarchs60/100
- 2San Antonio Stars46.7/100
- 3Cleveland Rockers38.9/100
No hidden-value teams in this break — hit share tracks card share closely across the board.
- 1Diana Taurasi — Phoenix Mercury13
- 2Skylar Diggins-Smith — Dallas Wings12
- 3Sylvia Fowles — Minnesota Lynx11
All teams
Hover any column header for what it means. Click a row for player detail.Team | ||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Minnesota Lynx | 196 | 146 | 69 | 35 | 0 | 14 | 41 | 12.1% | 13.5% | 41 | 0 | 0 | 0 | 0 | 41 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 32 | 31 | |
| Phoenix Mercury | 195 | 143 | 61 | 25 | 0 | 23 | 41 | 12% | 12% | 41 | 1 | 0 | 0 | 0 | 41 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 30 | 26 | |
| Seattle Storm | 141 | 102 | 42 | 15 | 0 | 0 | 30 | 8.7% | 8.2% | 30 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 21 | 19 | |
| Los Angeles Sparks | 134 | 98 | 52 | 30 | 0 | 14 | 28 | 8.2% | 10.2% | 28 | 0 | 0 | 0 | 0 | 29 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 2 | 20 | 18 | |
| New York Liberty | 126 | 90 | 39 | 15 | 0 | 28 | 27 | 7.7% | 7.6% | 27 | 0 | 0 | 0 | 0 | 27 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 18 | 18 | |
| Indiana Fever | 122 | 88 | 38 | 15 | 0 | 14 | 26 | 7.5% | 7.5% | 26 | 0 | 0 | 0 | 0 | 26 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 18 | 18 | |
| Las Vegas Aces | 121 | 86 | 42 | 20 | 0 | 14 | 26 | 7.4% | 8.2% | 26 | 0 | 0 | 0 | 0 | 26 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 17 | 17 | |
| Dallas Wings | 113 | 82 | 32 | 10 | 0 | 14 | 24 | 6.9% | 6.3% | 24 | 0 | 0 | 0 | 0 | 24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 17 | 16 | |
| Chicago Sky | 112 | 80 | 28 | 5 | 0 | 14 | 24 | 6.9% | 5.5% | 24 | 0 | 0 | 0 | 0 | 24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 16 | 16 | |
| Washington Mystics | 108 | 78 | 31 | 10 | 0 | 9 | 23 | 6.6% | 6.1% | 23 | 0 | 0 | 0 | 0 | 23 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 16 | 15 | |
| Atlanta Dream | 92 | 64 | 24 | 5 | 0 | 0 | 20 | 5.7% | 4.7% | 20 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 12 | 12 | |
| Connecticut Sun | 83 | 58 | 18 | 0 | 0 | 14 | 18 | 5.1% | 3.5% | 18 | 0 | 0 | 0 | 0 | 18 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 11 | 11 | |
| Houston Comets | 38 | 32 | 14 | 10 | 0 | 0 | 6 | 2.3% | 2.7% | 6 | 0 | 0 | 1 | 1 | 8 | 1 | 0 | 0 | 1 | 1 | 1 | 0 | 2 | 6 | 4 | |
| Cleveland Rockers | 18 | 15 | 7 | 5 | 0 | 0 | 3 | 1.1% | 1.4% | 3 | 0 | 0 | 1 | 0 | 4 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 1 | 3 | 2 | |
| San Antonio Stars | 15 | 12 | 7 | 5 | 0 | 0 | 3 | 0.9% | 1.4% | 3 | 0 | 0 | 0 | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 3 | 2 | |
| Sacramento Monarchs | 10 | 8 | 6 | 5 | 0 | 0 | 2 | 0.6% | 1.2% | 2 | 0 | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 2 | |
| Detroit Shock | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0.1% | 0% | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | |
| Break total | 1626 | 1184 | 510 | 210 | 0 | 158 | 342 | 100% | 100% | 342 | 1 | 1 | 2 | 1 | 346 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 15 | 242 | 227 | |
Methodology
Card % / Hit % — share, not odds. Card % and Hit % are each team's share of the checklist — the cards printed in these sets — computed exactly from what's listed. They are not the probability of pulling any given card, which would require print runs Panini doesn't publish.
Implied value. "Value" here means checklist-defined scarcity, not market price — a card counts as a hit if it's serial-numbered, an autograph, or a memorabilia relic. Packaddx doesn't price cards, so these numbers describe what's printed, not what it's worth.
Multi-team cards. A card printed with more than one team (e.g. a dual-team insert) counts under every team it's printed for, so per-team totals can add up to more than the break's overall card count. Each physical card is still only counted once in the break's totals.
Team attribution. A card is attributed to whichever team is printed on it at the time of the set's release — not a player's current or most recent team.
