- 1Indiana Fever680
- 2Seattle Storm604
- 3Los Angeles Sparks594
Break Analyzer Report
Your break
Highlights
The standout pulls, ranked.- 1Indiana Fever486
- 2Seattle Storm424
- 3New York Liberty418
- 1Indiana Fever60
- 2Seattle Storm50
- 3Los Angeles Sparks50
- 1Indiana Fever94
- 2Los Angeles Sparks83
- 3Seattle Storm62
- 1Indiana Fever137
- 2Los Angeles Sparks117
- 3Seattle Storm98
- 1Charlotte Sting43
- 2Detroit Shock87
- 3Houston Comets108
- 1Sacramento Monarchs31/100
- 2Houston Comets25.9/100
- 3Indiana Fever20.1/100
No hidden-value teams in this break — hit share tracks card share closely across the board.
- 1Caitlin Clark — Indiana Fever34
- 2Jacy Sheldon — Dallas Wings28
- 3Cameron Brink — Los Angeles Sparks27
All teams
Hover any column header for what it means. Click a row for player detail.Team | |||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Indiana Fever | 680 | 486 | 137 | 94 | 1 | 0 | 60 | 10.1% | 12% | 60 | 28 | 15 | 50 | 14 | 1 | 65 | 24 | 14 | 34 | 23 | 14 | 49 | 14 | 39 | 28 | 14 | |
| Seattle Storm | 604 | 424 | 98 | 62 | 0 | 0 | 50 | 9% | 8.6% | 50 | 28 | 14 | 43 | 14 | 0 | 52 | 19 | 14 | 27 | 16 | 14 | 41 | 14 | 36 | 28 | 14 | |
| Los Angeles Sparks | 594 | 417 | 117 | 83 | 0 | 0 | 50 | 8.9% | 10.3% | 50 | 26 | 13 | 42 | 13 | 0 | 55 | 21 | 13 | 29 | 19 | 13 | 37 | 13 | 34 | 26 | 13 | |
| New York Liberty | 593 | 418 | 98 | 62 | 0 | 0 | 48 | 8.8% | 8.6% | 48 | 26 | 13 | 42 | 13 | 0 | 53 | 19 | 13 | 29 | 20 | 13 | 41 | 13 | 36 | 26 | 13 | |
| Las Vegas Aces | 521 | 364 | 85 | 54 | 0 | 0 | 41 | 7.8% | 7.5% | 41 | 24 | 12 | 36 | 12 | 0 | 45 | 17 | 12 | 24 | 15 | 12 | 35 | 12 | 31 | 24 | 12 | |
| Washington Mystics | 518 | 358 | 61 | 29 | 0 | 0 | 38 | 7.7% | 5.4% | 38 | 26 | 13 | 35 | 13 | 0 | 41 | 16 | 13 | 21 | 11 | 13 | 34 | 13 | 32 | 26 | 13 | |
| Minnesota Lynx | 511 | 356 | 83 | 53 | 0 | 0 | 40 | 7.6% | 7.3% | 40 | 24 | 12 | 35 | 12 | 0 | 43 | 17 | 12 | 23 | 13 | 12 | 35 | 12 | 30 | 24 | 12 | |
| Phoenix Mercury | 510 | 361 | 84 | 53 | 0 | 0 | 41 | 7.6% | 7.4% | 41 | 22 | 11 | 36 | 11 | 0 | 45 | 16 | 11 | 25 | 20 | 11 | 36 | 11 | 32 | 22 | 11 | |
| Dallas Wings | 509 | 356 | 82 | 52 | 0 | 0 | 43 | 7.6% | 7.2% | 43 | 24 | 12 | 35 | 12 | 0 | 43 | 17 | 12 | 23 | 11 | 12 | 34 | 12 | 30 | 24 | 12 | |
| Chicago Sky | 498 | 345 | 70 | 40 | 0 | 0 | 38 | 7.4% | 6.2% | 38 | 24 | 12 | 34 | 12 | 0 | 40 | 16 | 12 | 22 | 11 | 12 | 34 | 12 | 30 | 24 | 12 | |
| Atlanta Dream | 399 | 280 | 66 | 42 | 0 | 0 | 32 | 6% | 5.8% | 32 | 18 | 9 | 28 | 9 | 0 | 35 | 13 | 9 | 19 | 12 | 9 | 27 | 9 | 24 | 18 | 9 | |
| Connecticut Sun | 399 | 285 | 70 | 45 | 0 | 0 | 34 | 6% | 6.2% | 34 | 16 | 8 | 29 | 8 | 0 | 39 | 12 | 8 | 21 | 16 | 8 | 29 | 8 | 25 | 16 | 8 | |
| Sacramento Monarchs | 129 | 95 | 40 | 33 | 0 | 0 | 13 | 1.9% | 3.5% | 13 | 4 | 2 | 10 | 2 | 0 | 13 | 5 | 2 | 8 | 9 | 2 | 10 | 2 | 7 | 4 | 2 | |
| Houston Comets | 108 | 78 | 28 | 22 | 0 | 0 | 10 | 1.6% | 2.5% | 10 | 4 | 2 | 8 | 2 | 0 | 10 | 4 | 2 | 6 | 6 | 2 | 8 | 2 | 6 | 4 | 2 | |
| Detroit Shock | 87 | 61 | 16 | 11 | 0 | 0 | 7 | 1.3% | 1.4% | 7 | 4 | 2 | 6 | 2 | 0 | 7 | 3 | 2 | 4 | 3 | 2 | 6 | 2 | 5 | 4 | 2 | |
| Charlotte Sting | 43 | 30 | 3 | 0 | 0 | 0 | 3 | 0.6% | 0.3% | 3 | 2 | 1 | 3 | 1 | 0 | 3 | 1 | 1 | 2 | 2 | 1 | 3 | 1 | 3 | 2 | 1 | |
| Break total | 6702 | 4714 | 1138 | 735 | 1 | 0 | 548 | 100% | 100% | 548 | 300 | 151 | 472 | 150 | 1 | 589 | 220 | 150 | 317 | 207 | 150 | 459 | 150 | 400 | 300 | 150 | |
Methodology
Card % / Hit % — share, not odds. Card % and Hit % are each team's share of the checklist — the cards printed in these sets — computed exactly from what's listed. They are not the probability of pulling any given card, which would require print runs Panini doesn't publish.
Implied value. "Value" here means checklist-defined scarcity, not market price — a card counts as a hit if it's serial-numbered, an autograph, or a memorabilia relic. Packaddx doesn't price cards, so these numbers describe what's printed, not what it's worth.
Multi-team cards. A card printed with more than one team (e.g. a dual-team insert) counts under every team it's printed for, so per-team totals can add up to more than the break's overall card count. Each physical card is still only counted once in the break's totals.
Team attribution. A card is attributed to whichever team is printed on it at the time of the set's release — not a player's current or most recent team.
