Break Analyzer Report
Your break
These line items couldn't be aggregated and aren't reflected in the numbers below.
Highlights
The standout pulls, ranked.All teams
Hover any column header for what it means. Click a row for player detail.Team | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Break total | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100% | 100% |
Methodology
Card % / Hit % — share, not odds. Card % and Hit % are each team's share of the checklist — the cards printed in these sets — computed exactly from what's listed. They are not the probability of pulling any given card, which would require print runs Panini doesn't publish.
Implied value. "Value" here means checklist-defined scarcity, not market price — a card counts as a hit if it's serial-numbered, an autograph, or a memorabilia relic. Packaddx doesn't price cards, so these numbers describe what's printed, not what it's worth.
Multi-team cards. A card printed with more than one team (e.g. a dual-team insert) counts under every team it's printed for, so per-team totals can add up to more than the break's overall card count. Each physical card is still only counted once in the break's totals.
Team attribution. A card is attributed to whichever team is printed on it at the time of the set's release — not a player's current or most recent team.
