- 1Germany268
- 2Italy250
- 3Spain247
Break Analyzer Report
Your break
Highlights
The standout pulls, ranked.- 1Germany172
- 2Italy157
- 3Spain155
- 1Germany39
- 2Italy34
- 3Spain34
- 1Germany39
- 2Spain28
- 3Italy26
- 1Germany67
- 2Spain54
- 3Italy53
- 1UEFA75
- 2Hungary165
- 3Albania169
- 1Germany25/100
- 2Spain21.9/100
- 3Italy21.2/100
- 1Germany+3.8pp
- 2Spain+2.4pp
- 3Italy+2.2pp
- 1Gareth Bale — Wales8
- 2Gylfi Sigurdsson — Iceland8
- 3Thomas Muller — Germany8
All teams
Hover any column header for what it means. Click a row for player detail.Team | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Germany | 268 | 172 | 67 | 39 | 0 | 0 | 39 | 5.4% | 9.2% | 39 | 28 | 39 | 11 | 17 | 2 | 3 | 0 | 11 | 11 | 11 | |
| Italy | 250 | 157 | 53 | 26 | 0 | 0 | 34 | 5.1% | 7.3% | 34 | 27 | 34 | 11 | 16 | 0 | 2 | 0 | 11 | 11 | 11 | |
| Spain | 247 | 155 | 54 | 28 | 0 | 0 | 34 | 5% | 7.4% | 34 | 26 | 33 | 11 | 16 | 0 | 1 | 1 | 11 | 11 | 11 | |
| Belgium | 228 | 139 | 31 | 4 | 0 | 0 | 28 | 4.6% | 4.3% | 28 | 27 | 28 | 11 | 12 | 0 | 0 | 0 | 11 | 11 | 11 | |
| England | 227 | 139 | 31 | 4 | 0 | 0 | 28 | 4.6% | 4.3% | 28 | 27 | 28 | 11 | 12 | 0 | 0 | 0 | 11 | 11 | 11 | |
| France | 219 | 133 | 26 | 0 | 0 | 0 | 26 | 4.5% | 3.6% | 26 | 26 | 26 | 11 | 11 | 0 | 0 | 0 | 11 | 11 | 11 | |
| Russia | 208 | 127 | 24 | 0 | 0 | 0 | 24 | 4.2% | 3.3% | 24 | 24 | 24 | 11 | 11 | 0 | 0 | 0 | 11 | 11 | 11 | |
| Portugal | 207 | 127 | 30 | 8 | 0 | 0 | 24 | 4.2% | 4.1% | 24 | 22 | 24 | 11 | 13 | 0 | 0 | 0 | 11 | 11 | 11 | |
| Switzerland | 207 | 127 | 27 | 4 | 0 | 0 | 24 | 4.2% | 3.7% | 24 | 23 | 24 | 11 | 12 | 0 | 0 | 0 | 11 | 11 | 11 | |
| Wales | 204 | 125 | 31 | 8 | 0 | 0 | 25 | 4.1% | 4.3% | 25 | 23 | 25 | 10 | 12 | 0 | 0 | 0 | 10 | 10 | 10 | |
| Ireland | 201 | 124 | 29 | 8 | 0 | 0 | 23 | 4.1% | 4% | 23 | 21 | 23 | 11 | 13 | 0 | 0 | 0 | 11 | 11 | 11 | |
| Croatia | 200 | 122 | 27 | 4 | 0 | 0 | 24 | 4.1% | 3.7% | 24 | 23 | 24 | 10 | 11 | 0 | 0 | 0 | 10 | 10 | 10 | |
| Poland | 199 | 122 | 30 | 8 | 0 | 0 | 24 | 4% | 4.1% | 24 | 22 | 24 | 10 | 12 | 0 | 0 | 0 | 10 | 10 | 10 | |
| Austria | 194 | 119 | 26 | 4 | 0 | 0 | 23 | 3.9% | 3.6% | 23 | 22 | 23 | 10 | 11 | 0 | 0 | 0 | 10 | 10 | 10 | |
| Slovakia | 190 | 116 | 22 | 0 | 0 | 0 | 22 | 3.9% | 3% | 22 | 22 | 22 | 10 | 10 | 0 | 0 | 0 | 10 | 10 | 10 | |
| Turkey | 189 | 116 | 25 | 4 | 0 | 0 | 22 | 3.8% | 3.4% | 22 | 21 | 22 | 10 | 11 | 0 | 0 | 0 | 10 | 10 | 10 | |
| Northern Ireland | 184 | 113 | 24 | 4 | 0 | 0 | 21 | 3.7% | 3.3% | 21 | 20 | 21 | 10 | 11 | 0 | 0 | 0 | 10 | 10 | 10 | |
| Romania | 179 | 110 | 23 | 4 | 0 | 0 | 20 | 3.6% | 3.2% | 20 | 19 | 20 | 10 | 11 | 0 | 0 | 0 | 10 | 10 | 10 | |
| Iceland | 178 | 111 | 30 | 11 | 0 | 0 | 22 | 3.6% | 4.1% | 22 | 19 | 22 | 9 | 11 | 0 | 1 | 0 | 9 | 9 | 9 | |
| Sweden | 175 | 107 | 22 | 4 | 0 | 0 | 19 | 3.6% | 3% | 19 | 18 | 19 | 10 | 11 | 0 | 0 | 0 | 10 | 10 | 10 | |
| Czech Republic | 174 | 107 | 22 | 4 | 0 | 0 | 19 | 3.5% | 3% | 19 | 18 | 19 | 10 | 11 | 0 | 0 | 0 | 10 | 10 | 10 | |
| Ukraine | 170 | 104 | 18 | 0 | 0 | 0 | 18 | 3.5% | 2.5% | 18 | 18 | 18 | 10 | 10 | 0 | 0 | 0 | 10 | 10 | 10 | |
| Albania | 169 | 104 | 21 | 4 | 0 | 0 | 18 | 3.4% | 2.9% | 18 | 17 | 18 | 10 | 11 | 0 | 0 | 0 | 10 | 10 | 10 | |
| Hungary | 165 | 101 | 17 | 0 | 0 | 0 | 17 | 3.4% | 2.3% | 17 | 17 | 17 | 10 | 10 | 0 | 0 | 0 | 10 | 10 | 10 | |
| UEFA | 75 | 45 | 15 | 0 | 0 | 0 | 15 | 1.5% | 2.1% | 15 | 15 | 15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| Break total | 4920 | 3030 | 726 | 180 | 0 | 0 | 594 | 100% | 100% | 594 | 546 | 593 | 250 | 287 | 2 | 7 | 1 | 250 | 250 | 250 | |
Methodology
Card % / Hit % — share, not odds. Card % and Hit % are each team's share of the checklist — the cards printed in these sets — computed exactly from what's listed. They are not the probability of pulling any given card, which would require print runs Panini doesn't publish.
Implied value. "Value" here means checklist-defined scarcity, not market price — a card counts as a hit if it's serial-numbered, an autograph, or a memorabilia relic. Packaddx doesn't price cards, so these numbers describe what's printed, not what it's worth.
Multi-team cards. A card printed with more than one team (e.g. a dual-team insert) counts under every team it's printed for, so per-team totals can add up to more than the break's overall card count. Each physical card is still only counted once in the break's totals.
Team attribution. A card is attributed to whichever team is printed on it at the time of the set's release — not a player's current or most recent team.
