- 1Italy439
- 2England422
- 3Germany416
Break Analyzer Report
Your break
Highlights
The standout pulls, ranked.- 1Italy291
- 2England269
- 3United States268
- 1Germany63
- 2Italy62
- 3England61
- 1Germany87
- 2England87
- 3United States84
- 1England135
- 2Germany133
- 3Italy126
- 1Uruguay270
- 2Norway275
- 3Korea Republic282
- 1England32/100
- 2Germany32/100
- 3United States29.9/100
- 1England+3.6pp
- 2Germany+3.6pp
- 3United States+2.9pp
- 1Mason Mount — England18
- 2Guillermo Ochoa — Mexico17
- 3Giovani Lo Celso — Argentina16
All teams
Hover any column header for what it means. Click a row for player detail.Team | |||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Italy | 439 | 291 | 126 | 84 | 0 | 25 | 62 | 6.7% | 9.4% | 62 | 0 | 0 | 5 | 0 | 17 | 42 | 0 | 42 | 34 | 1 | 52 | 12 | 12 | 12 | |
| England | 422 | 269 | 135 | 87 | 0 | 0 | 61 | 6.4% | 10.1% | 61 | 0 | 0 | 3 | 0 | 22 | 38 | 0 | 36 | 32 | 1 | 46 | 10 | 10 | 10 | |
| Germany | 416 | 266 | 133 | 87 | 0 | 0 | 63 | 6.3% | 9.9% | 63 | 0 | 1 | 7 | 1 | 18 | 37 | 0 | 37 | 26 | 0 | 46 | 10 | 10 | 10 | |
| United States | 411 | 268 | 123 | 84 | 0 | 93 | 55 | 6.3% | 9.2% | 55 | 0 | 1 | 2 | 0 | 19 | 36 | 0 | 37 | 33 | 1 | 51 | 11 | 11 | 11 | |
| Mexico | 405 | 268 | 121 | 84 | 0 | 87 | 53 | 6.2% | 9% | 53 | 0 | 0 | 1 | 0 | 19 | 40 | 0 | 34 | 33 | 0 | 55 | 11 | 11 | 11 | |
| Spain | 373 | 244 | 62 | 21 | 0 | 0 | 45 | 5.7% | 4.6% | 45 | 0 | 0 | 5 | 0 | 14 | 32 | 1 | 38 | 25 | 0 | 48 | 12 | 12 | 12 | |
| Netherlands | 369 | 239 | 56 | 14 | 0 | 96 | 44 | 5.6% | 4.2% | 44 | 0 | 0 | 2 | 0 | 14 | 31 | 0 | 36 | 26 | 0 | 50 | 12 | 12 | 12 | |
| Brazil | 362 | 232 | 91 | 52 | 0 | 34 | 49 | 5.5% | 6.8% | 49 | 0 | 0 | 2 | 0 | 15 | 32 | 0 | 34 | 26 | 0 | 44 | 10 | 10 | 10 | |
| Croatia | 344 | 222 | 38 | 0 | 0 | 87 | 38 | 5.2% | 2.8% | 38 | 1 | 0 | 0 | 0 | 12 | 27 | 0 | 36 | 24 | 0 | 48 | 12 | 12 | 12 | |
| Belgium | 336 | 217 | 47 | 7 | 0 | 3 | 41 | 5.1% | 3.5% | 41 | 0 | 0 | 3 | 0 | 12 | 28 | 0 | 34 | 22 | 0 | 44 | 11 | 11 | 11 | |
| Argentina | 333 | 218 | 93 | 59 | 0 | 28 | 44 | 5.1% | 6.9% | 44 | 0 | 1 | 3 | 0 | 16 | 31 | 1 | 29 | 24 | 0 | 42 | 9 | 9 | 9 | |
| Portugal | 318 | 206 | 56 | 21 | 0 | 31 | 39 | 4.9% | 4.2% | 39 | 0 | 1 | 3 | 0 | 12 | 27 | 1 | 32 | 21 | 0 | 40 | 10 | 10 | 10 | |
| France | 308 | 200 | 50 | 17 | 0 | 28 | 36 | 4.7% | 3.7% | 36 | 0 | 0 | 0 | 0 | 12 | 27 | 0 | 31 | 22 | 0 | 42 | 10 | 10 | 10 | |
| Poland | 306 | 199 | 32 | 0 | 0 | 59 | 32 | 4.7% | 2.4% | 32 | 0 | 0 | 0 | 0 | 11 | 24 | 0 | 33 | 22 | 0 | 44 | 11 | 11 | 11 | |
| Colombia | 300 | 197 | 46 | 14 | 0 | 3 | 35 | 4.6% | 3.4% | 35 | 0 | 0 | 0 | 0 | 11 | 27 | 0 | 30 | 22 | 0 | 42 | 10 | 10 | 10 | |
| Sweden | 284 | 183 | 31 | 0 | 0 | 56 | 31 | 4.3% | 2.3% | 31 | 0 | 0 | 0 | 0 | 10 | 22 | 0 | 30 | 20 | 0 | 40 | 10 | 10 | 10 | |
| Korea Republic | 282 | 183 | 35 | 7 | 0 | 28 | 29 | 4.3% | 2.6% | 29 | 0 | 0 | 1 | 0 | 11 | 21 | 1 | 30 | 20 | 0 | 40 | 10 | 10 | 10 | |
| Norway | 275 | 178 | 28 | 0 | 0 | 59 | 28 | 4.2% | 2.1% | 28 | 0 | 0 | 0 | 0 | 10 | 20 | 0 | 30 | 20 | 0 | 40 | 10 | 10 | 10 | |
| Uruguay | 270 | 174 | 38 | 7 | 0 | 28 | 33 | 4.1% | 2.8% | 33 | 0 | 0 | 2 | 0 | 9 | 21 | 0 | 28 | 18 | 0 | 36 | 9 | 9 | 9 | |
| Break total | 6553 | 4254 | 1341 | 645 | 0 | 745 | 818 | 100% | 100% | 818 | 1 | 4 | 39 | 1 | 264 | 563 | 4 | 637 | 470 | 3 | 850 | 200 | 200 | 200 | |
Methodology
Card % / Hit % — share, not odds. Card % and Hit % are each team's share of the checklist — the cards printed in these sets — computed exactly from what's listed. They are not the probability of pulling any given card, which would require print runs Panini doesn't publish.
Implied value. "Value" here means checklist-defined scarcity, not market price — a card counts as a hit if it's serial-numbered, an autograph, or a memorabilia relic. Packaddx doesn't price cards, so these numbers describe what's printed, not what it's worth.
Multi-team cards. A card printed with more than one team (e.g. a dual-team insert) counts under every team it's printed for, so per-team totals can add up to more than the break's overall card count. Each physical card is still only counted once in the break's totals.
Team attribution. A card is attributed to whichever team is printed on it at the time of the set's release — not a player's current or most recent team.
