- 1Chelsea FC461
- 2Arsenal453
- 3Manchester City411
Break Analyzer Report
Your break
Highlights
The standout pulls, ranked.- 1Chelsea FC241
- 2Arsenal234
- 3Manchester City203
- 1Chelsea FC68
- 2Arsenal55
- 3Manchester United51
- 1Chelsea FC90
- 2Manchester City63
- 3Arsenal63
- 1Chelsea FC125
- 2Arsenal105
- 3Manchester City92
- 1Brentford301
- 2Burnley319
- 3Watford321
- 1Chelsea FC27.1/100
- 2Arsenal23.2/100
- 3Manchester City22.4/100
- 1Chelsea FC+5.4pp
- 2Arsenal+3.6pp
- 3Manchester City+2.9pp
- 1Josh Sargent — Norwich City12
- 2Kevin De Bruyne — Manchester City12
- 3Mason Mount — Chelsea FC12
All teams
Hover any column header for what it means. Click a row for player detail.Team | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Chelsea FC | 461 | 241 | 125 | 90 | 0 | 0 | 68 | 6.5% | 11.9% | 68 | 8 | 16 | 78 | 1 | 1 | 26 | 10 | 13 | 10 | 10 | |
| Arsenal | 453 | 234 | 105 | 63 | 0 | 0 | 55 | 6.4% | 10% | 55 | 16 | 15 | 73 | 0 | 0 | 28 | 10 | 17 | 10 | 10 | |
| Manchester City | 411 | 203 | 92 | 63 | 0 | 0 | 46 | 5.8% | 8.8% | 46 | 18 | 11 | 61 | 0 | 0 | 24 | 10 | 13 | 10 | 10 | |
| Manchester United | 406 | 198 | 66 | 27 | 0 | 0 | 51 | 5.7% | 6.3% | 51 | 8 | 13 | 63 | 0 | 0 | 21 | 10 | 12 | 10 | 10 | |
| Newcastle United | 362 | 172 | 58 | 27 | 0 | 0 | 36 | 5.1% | 5.5% | 36 | 8 | 12 | 58 | 0 | 0 | 19 | 10 | 9 | 10 | 10 | |
| Everton | 349 | 163 | 41 | 9 | 0 | 0 | 33 | 4.9% | 3.9% | 33 | 4 | 13 | 54 | 0 | 0 | 20 | 10 | 9 | 10 | 10 | |
| Wolverhampton Wanderers | 349 | 161 | 59 | 27 | 0 | 0 | 35 | 4.9% | 5.6% | 35 | 0 | 13 | 52 | 0 | 1 | 23 | 10 | 7 | 10 | 10 | |
| Leeds United | 348 | 162 | 57 | 18 | 0 | 0 | 46 | 4.9% | 5.4% | 46 | 5 | 10 | 49 | 0 | 0 | 16 | 10 | 6 | 10 | 10 | |
| Leicester City | 345 | 154 | 36 | 9 | 0 | 0 | 29 | 4.9% | 3.4% | 29 | 2 | 12 | 53 | 0 | 0 | 19 | 10 | 9 | 10 | 10 | |
| Aston Villa | 342 | 154 | 45 | 18 | 0 | 0 | 32 | 4.8% | 4.3% | 32 | 0 | 12 | 53 | 0 | 0 | 19 | 10 | 8 | 10 | 10 | |
| Norwich City | 337 | 155 | 45 | 18 | 0 | 0 | 32 | 4.8% | 4.3% | 32 | 0 | 13 | 52 | 0 | 0 | 20 | 10 | 8 | 10 | 10 | |
| Brighton & Hove Albion | 334 | 151 | 38 | 9 | 0 | 0 | 32 | 4.7% | 3.6% | 32 | 6 | 10 | 50 | 0 | 0 | 16 | 10 | 7 | 10 | 10 | |
| Liverpool FC | 332 | 139 | 26 | 0 | 0 | 0 | 26 | 4.7% | 2.5% | 26 | 0 | 10 | 50 | 0 | 0 | 16 | 10 | 7 | 10 | 10 | |
| Tottenham Hotspur | 326 | 163 | 63 | 36 | 0 | 0 | 37 | 4.6% | 6% | 37 | 9 | 10 | 54 | 0 | 0 | 20 | 8 | 9 | 8 | 8 | |
| Southampton | 325 | 144 | 35 | 9 | 0 | 0 | 27 | 4.6% | 3.3% | 27 | 0 | 12 | 49 | 0 | 0 | 19 | 10 | 7 | 10 | 10 | |
| West Ham United | 322 | 141 | 38 | 9 | 0 | 0 | 33 | 4.6% | 3.6% | 33 | 2 | 10 | 45 | 0 | 0 | 17 | 10 | 4 | 10 | 10 | |
| Watford | 321 | 134 | 26 | 0 | 0 | 0 | 26 | 4.5% | 2.5% | 26 | 0 | 11 | 45 | 0 | 0 | 15 | 11 | 4 | 11 | 11 | |
| Crystal Palace | 321 | 141 | 42 | 18 | 0 | 0 | 26 | 4.5% | 4% | 26 | 1 | 12 | 48 | 0 | 0 | 17 | 10 | 7 | 10 | 10 | |
| Burnley | 319 | 135 | 29 | 0 | 0 | 0 | 29 | 4.5% | 2.8% | 29 | 1 | 11 | 43 | 0 | 0 | 15 | 11 | 3 | 11 | 11 | |
| Brentford | 301 | 127 | 25 | 0 | 0 | 0 | 25 | 4.3% | 2.4% | 25 | 0 | 10 | 43 | 0 | 0 | 15 | 10 | 4 | 10 | 10 | |
| Break total | 7064 | 3272 | 1051 | 450 | 0 | 0 | 724 | 100% | 100% | 724 | 88 | 236 | 1073 | 1 | 2 | 385 | 200 | 163 | 200 | 200 | |
Methodology
Card % / Hit % — share, not odds. Card % and Hit % are each team's share of the checklist — the cards printed in these sets — computed exactly from what's listed. They are not the probability of pulling any given card, which would require print runs Panini doesn't publish.
Implied value. "Value" here means checklist-defined scarcity, not market price — a card counts as a hit if it's serial-numbered, an autograph, or a memorabilia relic. Packaddx doesn't price cards, so these numbers describe what's printed, not what it's worth.
Multi-team cards. A card printed with more than one team (e.g. a dual-team insert) counts under every team it's printed for, so per-team totals can add up to more than the break's overall card count. Each physical card is still only counted once in the break's totals.
Team attribution. A card is attributed to whichever team is printed on it at the time of the set's release — not a player's current or most recent team.
