- 1FC Seoul239
- 2Incheon United FC233
- 3Pohang Steelers228
Break Analyzer Report
Your break
Highlights
The standout pulls, ranked.- 1FC Seoul159
- 2Incheon United FC154
- 3Pohang Steelers150
- 1FC Seoul25
- 2Incheon United FC24
- 3Jeonbuk Hyundai Motors23
- 1FC Seoul54
- 2Incheon United FC48
- 3Jeonbuk Hyundai Motors48
- 1FC Seoul70
- 2Incheon United FC64
- 3Jeonbuk Hyundai Motors63
- 1Bucheon FC 19951
- 2No Team1
- 3Seongnam FC1
- 1Jeonnam Dragons FC41.2/100
- 2Seongnam Ilhwa Chunma40/100
- 3Suwon Samsung Bluewings34.5/100
No hidden-value teams in this break — hit share tracks card share closely across the board.
- 1Chai-Min Lim — Jeju United7
- 2Dong-Gyeong Lee — Ulsan HD FC7
- 3Edgar — Daegu FC7
All teams
Hover any column header for what it means. Click a row for player detail.Team | ||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| FC Seoul | 239 | 159 | 70 | 54 | 0 | 0 | 25 | 8.3% | 9.5% | 25 | 27 | 25 | 25 | 9 | 16 | 16 | 16 | |
| Incheon United FC | 233 | 154 | 64 | 48 | 0 | 0 | 24 | 8.1% | 8.6% | 24 | 26 | 24 | 24 | 8 | 16 | 16 | 16 | |
| Pohang Steelers | 228 | 150 | 58 | 42 | 0 | 0 | 23 | 7.9% | 7.8% | 23 | 26 | 23 | 23 | 7 | 16 | 16 | 16 | |
| Jeonbuk Hyundai Motors | 225 | 149 | 63 | 48 | 0 | 0 | 23 | 7.8% | 8.5% | 23 | 27 | 23 | 23 | 8 | 15 | 15 | 15 | |
| Ulsan HD FC | 225 | 149 | 63 | 48 | 0 | 0 | 23 | 7.8% | 8.5% | 23 | 27 | 23 | 23 | 8 | 15 | 15 | 15 | |
| Daejeon Hana Citizen | 221 | 144 | 52 | 36 | 0 | 0 | 22 | 7.7% | 7% | 22 | 24 | 22 | 22 | 6 | 16 | 16 | 16 | |
| Daegu FC | 215 | 142 | 57 | 42 | 0 | 0 | 22 | 7.5% | 7.7% | 22 | 24 | 22 | 22 | 7 | 15 | 15 | 15 | |
| Gwangju FC | 209 | 137 | 51 | 36 | 0 | 0 | 21 | 7.3% | 6.9% | 21 | 23 | 21 | 21 | 6 | 15 | 15 | 15 | |
| Gangwon FC | 203 | 132 | 45 | 30 | 0 | 0 | 20 | 7.1% | 6.1% | 20 | 22 | 20 | 20 | 5 | 15 | 15 | 15 | |
| Suwon FC | 203 | 132 | 45 | 30 | 0 | 0 | 20 | 7.1% | 6.1% | 20 | 22 | 20 | 20 | 5 | 15 | 15 | 15 | |
| Jeju United | 203 | 132 | 45 | 30 | 0 | 0 | 20 | 7.1% | 6.1% | 20 | 22 | 20 | 20 | 5 | 15 | 15 | 15 | |
| Gimcheon Sangmu FC | 191 | 125 | 44 | 30 | 0 | 0 | 19 | 6.7% | 5.9% | 19 | 21 | 19 | 19 | 5 | 14 | 14 | 14 | |
| Suwon Samsung Bluewings | 84 | 56 | 29 | 24 | 0 | 0 | 9 | 2.9% | 3.9% | 9 | 10 | 9 | 9 | 4 | 5 | 5 | 5 | |
| Busan IPARK | 45 | 31 | 15 | 12 | 0 | 0 | 5 | 1.6% | 2% | 5 | 5 | 5 | 5 | 2 | 3 | 3 | 3 | |
| Seongnam Ilhwa Chunma | 35 | 24 | 14 | 12 | 0 | 0 | 4 | 1.2% | 1.9% | 4 | 4 | 4 | 4 | 2 | 2 | 2 | 2 | |
| FC Anyang | 28 | 19 | 8 | 6 | 0 | 0 | 3 | 1% | 1.1% | 3 | 3 | 3 | 3 | 1 | 2 | 2 | 2 | |
| Seoul E-Land FC | 28 | 19 | 8 | 6 | 0 | 0 | 3 | 1% | 1.1% | 3 | 3 | 3 | 3 | 1 | 2 | 2 | 2 | |
| Team Logo | 23 | 7 | 1 | 0 | 0 | 0 | 1 | 0.8% | 0.1% | 1 | 1 | 1 | 1 | 0 | 1 | 1 | 1 | |
| Jeonnam Dragons FC | 17 | 12 | 7 | 6 | 0 | 0 | 2 | 0.6% | 0.9% | 2 | 2 | 2 | 2 | 1 | 1 | 1 | 1 | |
| K League | 11 | 7 | 1 | 0 | 0 | 0 | 1 | 0.4% | 0.1% | 1 | 1 | 1 | 1 | 0 | 1 | 1 | 1 | |
| Bucheon FC 1995 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0% | 0% | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| No Team | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0% | 0% | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| Seongnam FC | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0% | 0% | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| Bucheon SK | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0% | 0% | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| Break total | 2870 | 1880 | 740 | 540 | 0 | 0 | 290 | 100% | 100% | 290 | 320 | 290 | 290 | 90 | 200 | 200 | 200 | |
Methodology
Card % / Hit % — share, not odds. Card % and Hit % are each team's share of the checklist — the cards printed in these sets — computed exactly from what's listed. They are not the probability of pulling any given card, which would require print runs Panini doesn't publish.
Implied value. "Value" here means checklist-defined scarcity, not market price — a card counts as a hit if it's serial-numbered, an autograph, or a memorabilia relic. Packaddx doesn't price cards, so these numbers describe what's printed, not what it's worth.
Multi-team cards. A card printed with more than one team (e.g. a dual-team insert) counts under every team it's printed for, so per-team totals can add up to more than the break's overall card count. Each physical card is still only counted once in the break's totals.
Team attribution. A card is attributed to whichever team is printed on it at the time of the set's release — not a player's current or most recent team.
