- 1Brazil908
- 2United States849
- 3Argentina824
Break Analyzer Report
Your break
Highlights
The standout pulls, ranked.- 1Brazil536
- 2United States507
- 3Argentina491
- 1Brazil152
- 2United States144
- 3Argentina134
- 1United States153
- 2Brazil145
- 3Argentina90
- 1Brazil259
- 2United States257
- 3Argentina201
- 1Team Logo1
- 2Bolivia282
- 3Trinidad and Tobago282
- 1United States30.3/100
- 2Brazil28.5/100
- 3Argentina24.4/100
- 1United States+6.2pp
- 2Brazil+5.6pp
- 3Argentina+3pp
- 1Alexis Sanchez ā Chile15
- 2Endrick ā Brazil15
- 3Michail Antonio ā Jamaica15
All teams
Hover any column header for what it means. Click a row for player detail.Team | ||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Brazil | 908 | 536 | 259 | 145 | 0 | 0 | 152 | 10.4% | 16.1% | 152 | 0 | 64 | 15 | 96 | 15 | 15 | 47 | 31 | 15 | 26 | 15 | 15 | 30 | |
| United States | 849 | 507 | 257 | 153 | 0 | 0 | 144 | 9.8% | 15.9% | 144 | 0 | 55 | 15 | 89 | 15 | 15 | 40 | 30 | 15 | 29 | 15 | 15 | 30 | |
| Argentina | 824 | 491 | 201 | 90 | 0 | 0 | 134 | 9.5% | 12.5% | 134 | 2 | 59 | 15 | 81 | 15 | 15 | 41 | 31 | 15 | 23 | 15 | 15 | 30 | |
| Uruguay | 669 | 406 | 112 | 27 | 0 | 0 | 94 | 7.7% | 6.9% | 94 | 0 | 50 | 15 | 58 | 15 | 15 | 37 | 30 | 15 | 17 | 15 | 15 | 30 | |
| Mexico | 611 | 373 | 94 | 13 | 0 | 0 | 85 | 7% | 5.8% | 85 | 0 | 46 | 15 | 47 | 15 | 15 | 30 | 30 | 15 | 15 | 15 | 15 | 30 | |
| Colombia | 597 | 364 | 86 | 9 | 0 | 0 | 82 | 6.9% | 5.3% | 82 | 0 | 43 | 15 | 45 | 15 | 15 | 29 | 30 | 15 | 15 | 15 | 15 | 30 | |
| Ecuador | 517 | 315 | 83 | 18 | 0 | 0 | 69 | 5.9% | 5.1% | 69 | 0 | 41 | 12 | 44 | 12 | 12 | 27 | 26 | 12 | 12 | 12 | 12 | 24 | |
| Canada | 458 | 280 | 58 | 0 | 0 | 0 | 58 | 5.3% | 3.6% | 58 | 0 | 34 | 12 | 34 | 12 | 12 | 22 | 24 | 12 | 12 | 12 | 12 | 24 | |
| Jamaica | 432 | 264 | 87 | 36 | 0 | 0 | 65 | 5% | 5.4% | 65 | 0 | 31 | 10 | 35 | 10 | 10 | 22 | 20 | 10 | 11 | 10 | 10 | 20 | |
| Chile | 415 | 255 | 65 | 13 | 0 | 0 | 56 | 4.8% | 4% | 56 | 0 | 34 | 10 | 33 | 10 | 10 | 22 | 20 | 10 | 10 | 10 | 10 | 20 | |
| Paraguay | 372 | 228 | 47 | 0 | 0 | 0 | 47 | 4.3% | 2.9% | 47 | 0 | 27 | 10 | 27 | 10 | 10 | 17 | 20 | 10 | 10 | 10 | 10 | 20 | |
| Peru | 318 | 196 | 41 | 0 | 0 | 0 | 41 | 3.7% | 2.5% | 41 | 0 | 25 | 8 | 25 | 8 | 8 | 17 | 16 | 8 | 8 | 8 | 8 | 16 | |
| Venezuela | 303 | 185 | 46 | 9 | 0 | 0 | 39 | 3.5% | 2.9% | 39 | 0 | 21 | 8 | 23 | 8 | 8 | 13 | 16 | 8 | 9 | 8 | 8 | 16 | |
| Honduras | 288 | 176 | 36 | 0 | 0 | 0 | 36 | 3.3% | 2.2% | 36 | 0 | 20 | 8 | 20 | 8 | 8 | 12 | 16 | 8 | 8 | 8 | 8 | 16 | |
| Costa Rica | 288 | 176 | 36 | 0 | 0 | 0 | 36 | 3.3% | 2.2% | 36 | 0 | 20 | 8 | 20 | 8 | 8 | 12 | 16 | 8 | 8 | 8 | 8 | 16 | |
| Bolivia | 282 | 172 | 35 | 0 | 0 | 0 | 35 | 3.2% | 2.2% | 35 | 0 | 19 | 8 | 19 | 8 | 8 | 11 | 16 | 8 | 8 | 8 | 8 | 16 | |
| Trinidad and Tobago | 282 | 172 | 35 | 0 | 0 | 0 | 35 | 3.2% | 2.2% | 35 | 0 | 19 | 8 | 19 | 8 | 8 | 11 | 16 | 8 | 8 | 8 | 8 | 16 | |
| Panama | 282 | 172 | 35 | 0 | 0 | 0 | 35 | 3.2% | 2.2% | 35 | 0 | 19 | 8 | 19 | 8 | 8 | 11 | 16 | 8 | 8 | 8 | 8 | 16 | |
| Team Logo | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0% | 0% | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| Break total | 8696 | 5268 | 1613 | 513 | 0 | 0 | 1243 | 100% | 100% | 1243 | 2 | 627 | 200 | 734 | 200 | 200 | 421 | 404 | 200 | 237 | 200 | 200 | 400 | |
Methodology
Card % / Hit % ā share, not odds. Card % and Hit % are each team's share of the checklist ā the cards printed in these sets ā computed exactly from what's listed. They are not the probability of pulling any given card, which would require print runs Panini doesn't publish.
Implied value. "Value" here means checklist-defined scarcity, not market price ā a card counts as a hit if it's serial-numbered, an autograph, or a memorabilia relic. Packaddx doesn't price cards, so these numbers describe what's printed, not what it's worth.
Multi-team cards. A card printed with more than one team (e.g. a dual-team insert) counts under every team it's printed for, so per-team totals can add up to more than the break's overall card count. Each physical card is still only counted once in the break's totals.
Team attribution. A card is attributed to whichever team is printed on it at the time of the set's release ā not a player's current or most recent team.
