- 1FC Seoul260
- 2Daejeon HanaCitizen242
- 3Gangwon FC241
Break Analyzer Report
Your break
Highlights
The standout pulls, ranked.- 1FC Seoul172
- 2Daejeon HanaCitizen160
- 3Gangwon FC160
- 1FC Seoul27
- 2Daejeon HanaCitizen25
- 3Gangwon FC25
- 1FC Seoul60
- 2Daejeon HanaCitizen54
- 3Gangwon FC54
- 1FC Seoul77
- 2Daejeon HanaCitizen70
- 3Gangwon FC70
- 1No Team4
- 2K League11
- 3Bucheon SK18
- 1Bucheon SK38.9/100
- 2Ulsan Hyundai Horang-i37.8/100
- 3Ulsan Hyundai FC37.8/100
No hidden-value teams in this break — hit share tracks card share closely across the board.
- 1Andrea Compagno — Jeonbuk Hyundai Motors7
- 2Anton Kryvotsiuk — Daejeon HanaCitizen7
- 3Caio Marcelo Pinheiro — Daegu FC7
All teams
Hover any column header for what it means. Click a row for player detail.Team | ||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| FC Seoul | 260 | 172 | 77 | 60 | 0 | 0 | 27 | 9.1% | 9.4% | 27 | 1 | 1 | 30 | 2 | 27 | 2 | 24 | 7 | 17 | 17 | 17 | |
| Daejeon HanaCitizen | 242 | 160 | 70 | 54 | 0 | 0 | 25 | 8.5% | 8.6% | 25 | 1 | 1 | 28 | 1 | 25 | 1 | 23 | 7 | 16 | 16 | 16 | |
| Gangwon FC | 241 | 160 | 70 | 54 | 0 | 0 | 25 | 8.4% | 8.6% | 25 | 1 | 1 | 28 | 2 | 25 | 2 | 22 | 6 | 16 | 16 | 16 | |
| FC Pohang Steelers | 241 | 160 | 70 | 54 | 0 | 0 | 25 | 8.4% | 8.6% | 25 | 1 | 1 | 28 | 2 | 25 | 2 | 22 | 6 | 16 | 16 | 16 | |
| Jeonbuk Hyundai Motors | 229 | 153 | 69 | 54 | 0 | 0 | 24 | 8% | 8.5% | 24 | 1 | 1 | 27 | 2 | 24 | 2 | 21 | 6 | 15 | 15 | 15 | |
| Ulsan HD FC | 225 | 149 | 63 | 48 | 0 | 0 | 23 | 7.9% | 7.7% | 23 | 1 | 1 | 27 | 2 | 23 | 2 | 20 | 5 | 15 | 15 | 15 | |
| Daegu FC | 225 | 149 | 63 | 48 | 0 | 0 | 23 | 7.9% | 7.7% | 23 | 1 | 1 | 27 | 2 | 23 | 2 | 20 | 5 | 15 | 15 | 15 | |
| Jeju SK FC | 221 | 147 | 63 | 48 | 0 | 0 | 23 | 7.7% | 7.7% | 23 | 1 | 1 | 25 | 2 | 23 | 2 | 20 | 5 | 15 | 15 | 15 | |
| Gwangju FC | 215 | 142 | 57 | 42 | 0 | 0 | 22 | 7.5% | 7% | 22 | 0 | 0 | 24 | 0 | 22 | 0 | 22 | 7 | 15 | 15 | 15 | |
| Suwon FC | 215 | 142 | 57 | 42 | 0 | 0 | 22 | 7.5% | 7% | 22 | 0 | 0 | 24 | 0 | 22 | 0 | 22 | 7 | 15 | 15 | 15 | |
| FC Anyang | 211 | 141 | 62 | 48 | 0 | 0 | 22 | 7.4% | 7.6% | 22 | 1 | 1 | 25 | 2 | 22 | 2 | 19 | 5 | 14 | 14 | 14 | |
| Gimcheon Sangmu FC | 203 | 135 | 56 | 42 | 0 | 0 | 21 | 7.1% | 6.9% | 21 | 0 | 0 | 23 | 0 | 21 | 0 | 21 | 7 | 14 | 14 | 14 | |
| Ulsan Hyundai Horang-i | 37 | 24 | 14 | 12 | 0 | 0 | 4 | 1.3% | 1.7% | 4 | 0 | 0 | 4 | 0 | 4 | 0 | 4 | 2 | 2 | 2 | 2 | |
| Ulsan Hyundai FC | 37 | 24 | 14 | 12 | 0 | 0 | 4 | 1.3% | 1.7% | 4 | 0 | 0 | 4 | 0 | 4 | 0 | 4 | 2 | 2 | 2 | 2 | |
| Team Logo | 24 | 14 | 2 | 0 | 0 | 0 | 2 | 0.8% | 0.2% | 2 | 0 | 0 | 2 | 0 | 2 | 0 | 2 | 0 | 2 | 2 | 2 | |
| Bucheon SK | 18 | 12 | 7 | 6 | 0 | 0 | 2 | 0.6% | 0.9% | 2 | 0 | 0 | 2 | 0 | 2 | 0 | 2 | 1 | 1 | 1 | 1 | |
| K League | 11 | 7 | 1 | 0 | 0 | 0 | 1 | 0.4% | 0.1% | 1 | 0 | 0 | 1 | 0 | 1 | 0 | 1 | 0 | 1 | 1 | 1 | |
| No Team | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0.1% | 0% | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| Break total | 2859 | 1891 | 815 | 624 | 0 | 0 | 295 | 100% | 100% | 295 | 9 | 9 | 329 | 17 | 295 | 17 | 269 | 78 | 191 | 191 | 191 | |
Methodology
Card % / Hit % — share, not odds. Card % and Hit % are each team's share of the checklist — the cards printed in these sets — computed exactly from what's listed. They are not the probability of pulling any given card, which would require print runs Panini doesn't publish.
Implied value. "Value" here means checklist-defined scarcity, not market price — a card counts as a hit if it's serial-numbered, an autograph, or a memorabilia relic. Packaddx doesn't price cards, so these numbers describe what's printed, not what it's worth.
Multi-team cards. A card printed with more than one team (e.g. a dual-team insert) counts under every team it's printed for, so per-team totals can add up to more than the break's overall card count. Each physical card is still only counted once in the break's totals.
Team attribution. A card is attributed to whichever team is printed on it at the time of the set's release — not a player's current or most recent team.
