2021 Panini Ufc Select

Break Analyzer Report

5962Total cards
1580Hits
4269Numbered
9631-of-1s
9Teams

Your break

2021 Panini Ufc Select

Highlights

The standout pulls, ranked.

Most total cards

Teams projected to receive the most cards
  1. 1Welterweight898
  2. 2Bantamweight853
  3. 3Middleweight807

Most numbered

Most serial-numbered cards
  1. 1Welterweight653
  2. 2Bantamweight622
  3. 3Middleweight571

Most 1/1s

Most one-of-one cards
  1. 1Welterweight145
  2. 2Bantamweight145
  3. 3Middleweight125

Most autos

Most autograph cards
  1. 1Heavyweight133
  2. 2Welterweight91
  3. 3Bantamweight91

Most hits

Autos + relics + 1/1s combined
  1. 1Bantamweight255
  2. 2Welterweight247
  3. 3Heavyweight225

Fewest total cards

Teams least likely to appear
  1. 1Strawweight412
  2. 2Flyweight442
  3. 3Lightweight552

Best hit density

Most hits per 100 cards
  1. 1Heavyweight35.8/100
  2. 2Bantamweight29.9/100
  3. 3Lightweight27.7/100

Hidden value

Hit share beats card share by 2+ points
  1. 1Heavyweight+3.7pp

Top players in this break

Most hits across every team
  1. 1Rodolfo Vieira — Middleweight30
  2. 2Gilbert Burns — Welterweight29
  3. 3Ryan Spann — Light Heavyweight29

All teams

Hover any column header for what it means. Click a row for player detail.
Team
Count info
#d info
Hits info
Autos info
Relics info
RCs info
1/1s info
Card % info
Hit % info
/1 info
/5 info
/8 info
/10 info
/25 info
/49 info
/85 info
/99 info
/149 info
/199 info
/249 info
Welterweight8986532479149714515.1%15.6%1459045145761617316451
Bantamweight8536222559160014514.3%16.1%1457839145751306620392
Middleweight80757118563201412513.5%11.7%1258643125601406312430
Light Heavyweight75253519077211411912.6%12%1197839119571305614391
Heavyweight62846122513324711210.5%14.2%112542711254904318275
Featherweight61843112542479210.4%7.9%9270359242120503350
Lightweight552396153701614919.3%9.7%915427914490428273
Flyweight442308984207687.4%6.2%684824683080334241
Strawweight4122921024280666.9%6.5%664221663170297212
1 more below
Card % and Hit % describe the checklist, not the odds. They show each team's share of what's printed in these sets — exact from the checklist. They are not the probability of pulling a card, which would require print runs Panini doesn't publish.

Methodology

Card % / Hit % — share, not odds. Card % and Hit % are each team's share of the checklist — the cards printed in these sets — computed exactly from what's listed. They are not the probability of pulling any given card, which would require print runs Panini doesn't publish.

Implied value. "Value" here means checklist-defined scarcity, not market price — a card counts as a hit if it's serial-numbered, an autograph, or a memorabilia relic. Packaddx doesn't price cards, so these numbers describe what's printed, not what it's worth.

Multi-team cards. A card printed with more than one team (e.g. a dual-team insert) counts under every team it's printed for, so per-team totals can add up to more than the break's overall card count. Each physical card is still only counted once in the break's totals.

Team attribution. A card is attributed to whichever team is printed on it at the time of the set's release — not a player's current or most recent team.