- 1Raw862
- 2SmackDown637
- 3Legend493
Break Analyzer Report
Your break
Highlights
The standout pulls, ranked.- 1Raw862
- 2SmackDown637
- 3Legend493
- 1Raw173
- 2SmackDown130
- 3Legend129
- 1Raw410
- 2SmackDown255
- 3Legend225
- 1Raw631
- 2SmackDown453
- 3NXT 2.0361
- 1WWE35
- 2NXT UK73
- 3NXT 2.0443
- 1NXT 2.081.5/100
- 2NXT UK80.8/100
- 3Raw73.2/100
- 1NXT 2.0+2.9pp
- 1Carmella — Raw26
- 2Jey Uso — SmackDown23
- 3Bianca Belair — Raw22
All teams
Hover any column header for what it means. Click a row for player detail.Team | ||||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Raw | 862 | 862 | 631 | 410 | 508 | 14 | 173 | 34.5% | 36% | 173 | 12 | 1 | 83 | 38 | 0 | 51 | 1 | 152 | 0 | 0 | 1 | 0 | 1 | 0 | 0 | 0 | 93 | 2 | 0 | 1 | 2 | 0 | 0 | 0 | 1 | 1 | 1 | 1 | 0 | 27 | 1 | 1 | 0 | 1 | 29 | 21 | 0 | 27 | 1 | 0 | 139 | |
| SmackDown | 637 | 637 | 453 | 255 | 353 | 0 | 130 | 25.5% | 25.8% | 130 | 4 | 0 | 58 | 25 | 0 | 29 | 0 | 117 | 1 | 0 | 0 | 0 | 0 | 1 | 1 | 4 | 68 | 1 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 26 | 1 | 0 | 1 | 0 | 24 | 21 | 0 | 25 | 0 | 0 | 97 | |
| Legend | 493 | 493 | 272 | 225 | 0 | 0 | 129 | 19.7% | 15.5% | 129 | 0 | 0 | 44 | 0 | 0 | 0 | 0 | 111 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 37 | 0 | 0 | 0 | 0 | 19 | 0 | 4 | 37 | 18 | 1 | 61 | |
| NXT 2.0 | 443 | 443 | 361 | 189 | 261 | 56 | 103 | 17.7% | 20.6% | 103 | 0 | 2 | 23 | 16 | 1 | 16 | 0 | 96 | 0 | 1 | 0 | 1 | 0 | 1 | 0 | 1 | 47 | 0 | 1 | 0 | 0 | 2 | 1 | 1 | 1 | 1 | 0 | 0 | 1 | 9 | 0 | 0 | 0 | 0 | 21 | 15 | 0 | 7 | 0 | 0 | 75 | |
| NXT UK | 73 | 73 | 59 | 19 | 35 | 0 | 18 | 2.9% | 3.4% | 18 | 0 | 0 | 2 | 0 | 0 | 0 | 0 | 17 | 0 | 0 | 0 | 1 | 0 | 0 | 2 | 0 | 7 | 0 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 3 | 1 | 2 | 0 | 0 | 13 | |
| WWE | 35 | 35 | 18 | 14 | 0 | 0 | 9 | 1.4% | 1% | 9 | 0 | 0 | 4 | 0 | 0 | 0 | 0 | 7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 6 | 0 | 5 | |
| Break total | 2501 | 2501 | 1754 | 1078 | 1151 | 70 | 542 | 100% | 100% | 542 | 16 | 3 | 206 | 79 | 1 | 96 | 1 | 492 | 1 | 1 | 1 | 2 | 1 | 2 | 3 | 5 | 240 | 3 | 7 | 1 | 3 | 2 | 1 | 1 | 2 | 3 | 1 | 1 | 2 | 103 | 2 | 1 | 1 | 1 | 93 | 60 | 5 | 100 | 25 | 1 | 390 | |
Methodology
Card % / Hit % — share, not odds. Card % and Hit % are each team's share of the checklist — the cards printed in these sets — computed exactly from what's listed. They are not the probability of pulling any given card, which would require print runs Panini doesn't publish.
Implied value. "Value" here means checklist-defined scarcity, not market price — a card counts as a hit if it's serial-numbered, an autograph, or a memorabilia relic. Packaddx doesn't price cards, so these numbers describe what's printed, not what it's worth.
Multi-team cards. A card printed with more than one team (e.g. a dual-team insert) counts under every team it's printed for, so per-team totals can add up to more than the break's overall card count. Each physical card is still only counted once in the break's totals.
Team attribution. A card is attributed to whichever team is printed on it at the time of the set's release — not a player's current or most recent team.
