2022 Panini Wwe Impeccable

Break Analyzer Report

1941Total cards
915Hits
1941Numbered
4271-of-1s
6Teams

Your break

2022 Panini Wwe Impeccable

Highlights

The standout pulls, ranked.

Most total cards

Teams projected to receive the most cards
  1. 1Raw622
  2. 2Legend455
  3. 3SmackDown384

Most numbered

Most serial-numbered cards
  1. 1Raw622
  2. 2Legend455
  3. 3SmackDown384

Most 1/1s

Most one-of-one cards
  1. 1Raw129
  2. 2Legend112
  3. 3SmackDown79

Most autos

Most autograph cards
  1. 1Raw207
  2. 2NXT 2.0145
  3. 3SmackDown101

Most hits

Autos + relics + 1/1s combined
  1. 1Raw290
  2. 2Legend188
  3. 3NXT 2.0178

Fewest total cards

Teams least likely to appear
  1. 1WWE82
  2. 2NXT UK114
  3. 3NXT 2.0284

Best hit density

Most hits per 100 cards
  1. 1NXT 2.062.7/100
  2. 2NXT UK53.5/100
  3. 3WWE48.8/100

Hidden value

Hit share beats card share by 2+ points
  1. 1NXT 2.0+4.8pp

Top players in this break

Most hits across every team
  1. 1Brock Lesnar — SmackDown15
  2. 2Randy Orton — Raw15
  3. 3Seth “Freakin” Rollins — Raw15

All teams

Hover any column header for what it means. Click a row for player detail.
Team
Count info
#d info
Hits info
Autos info
Relics info
RCs info
1/1s info
Card % info
Hit % info
/1 info
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/96 info
/98 info
/99 info
Raw622622290207112812932%31.7%129102131001113121104020020011007648500000110
Legend455455188850011223.4%20.5%11202253522742323605121311721521321111173
SmackDown3843841581015607919.8%17.3%7910010002712010500011000690453430000069
NXT 2.028428417814559316414.6%19.5%6400000000580000600000000580151690000058
NXT UK114114614440265.9%6.7%26000000002500000000000002503640000025
WWE8282402800174.2%4.4%17001100001300003101000001309720000113
Card % and Hit % describe the checklist, not the odds. They show each team's share of what's printed in these sets — exact from the checklist. They are not the probability of pulling a card, which would require print runs Panini doesn't publish.

Methodology

Card % / Hit % — share, not odds. Card % and Hit % are each team's share of the checklist — the cards printed in these sets — computed exactly from what's listed. They are not the probability of pulling any given card, which would require print runs Panini doesn't publish.

Implied value. "Value" here means checklist-defined scarcity, not market price — a card counts as a hit if it's serial-numbered, an autograph, or a memorabilia relic. Packaddx doesn't price cards, so these numbers describe what's printed, not what it's worth.

Multi-team cards. A card printed with more than one team (e.g. a dual-team insert) counts under every team it's printed for, so per-team totals can add up to more than the break's overall card count. Each physical card is still only counted once in the break's totals.

Team attribution. A card is attributed to whichever team is printed on it at the time of the set's release — not a player's current or most recent team.