2022 Panini Wwe Select

Break Analyzer Report

9667Total cards
2583Hits
5411Numbered
11931-of-1s
6Teams

Your break

2022 Panini Wwe Select

Highlights

The standout pulls, ranked.

Most total cards

Teams projected to receive the most cards
  1. 1Raw2430
  2. 2NXT 2.02187
  3. 3Legend2000

Most numbered

Most serial-numbered cards
  1. 1Raw1405
  2. 2NXT 2.01210
  3. 3SmackDown1101

Most 1/1s

Most one-of-one cards
  1. 1Raw303
  2. 2NXT 2.0273
  3. 3Legend246

Most autos

Most autograph cards
  1. 1NXT 2.0412
  2. 2Raw342
  3. 3SmackDown273

Most hits

Autos + relics + 1/1s combined
  1. 1Raw725
  2. 2NXT 2.0593
  3. 3SmackDown526

Fewest total cards

Teams least likely to appear
  1. 1WWE300
  2. 2NXT UK816
  3. 3SmackDown1934

Best hit density

Most hits per 100 cards
  1. 1NXT UK31.1/100
  2. 2Raw29.8/100
  3. 3SmackDown27.2/100

Hidden value

Hit share beats card share by 2+ points
  1. 1Raw+2.9pp

Top players in this break

Most hits across every team
  1. 1Becky Lynch — Raw34
  2. 2Brock Lesnar — SmackDown33
  3. 3Drew McIntyre — SmackDown33

All teams

Hover any column header for what it means. Click a row for player detail.
Team
Count info
#d info
Hits info
Autos info
Relics info
RCs info
1/1s info
Card % info
Hit % info
/1 info
/5 info
/8 info
/10 info
/25 info
/35 info
/49 info
/75 info
/99 info
/149 info
/199 info
/249 info
/299 info
Raw24301405725342176030325.1%28.1%3031307237520121107216121432525
NXT 2.0218712105934120027322.6%23%273112703421482288224322222323
Legend200010694292400024620.7%16.6%24696643101202273223022222121
SmackDown1934110152627392022620%20.4%226104592851442095205120312323
NXT UK816463254192001138.4%9.8%1133724137611324137131344
WWE300163562440323.1%2.2%3219114420213272344
Card % and Hit % describe the checklist, not the odds. They show each team's share of what's printed in these sets — exact from the checklist. They are not the probability of pulling a card, which would require print runs Panini doesn't publish.

Methodology

Card % / Hit % — share, not odds. Card % and Hit % are each team's share of the checklist — the cards printed in these sets — computed exactly from what's listed. They are not the probability of pulling any given card, which would require print runs Panini doesn't publish.

Implied value. "Value" here means checklist-defined scarcity, not market price — a card counts as a hit if it's serial-numbered, an autograph, or a memorabilia relic. Packaddx doesn't price cards, so these numbers describe what's printed, not what it's worth.

Multi-team cards. A card printed with more than one team (e.g. a dual-team insert) counts under every team it's printed for, so per-team totals can add up to more than the break's overall card count. Each physical card is still only counted once in the break's totals.

Team attribution. A card is attributed to whichever team is printed on it at the time of the set's release — not a player's current or most recent team.