2023 Panini Wwe Chronicles

Break Analyzer Report

5862Total cards
1782Hits
4518Numbered
7601-of-1s
5Teams

Your break

2023 Panini Wwe Chronicles

Highlights

The standout pulls, ranked.

Most total cards

Teams projected to receive the most cards
  1. 1Legend1690
  2. 2SmackDown1626
  3. 3Raw1497

Most numbered

Most serial-numbered cards
  1. 1Legend1278
  2. 2SmackDown1247
  3. 3Raw1179

Most 1/1s

Most one-of-one cards
  1. 1Legend212
  2. 2SmackDown210
  3. 3Raw205

Most autos

Most autograph cards
  1. 1Legend375
  2. 2Raw332
  3. 3SmackDown317

Most hits

Autos + relics + 1/1s combined
  1. 1Legend520
  2. 2Raw466
  3. 3SmackDown463

Fewest total cards

Teams least likely to appear
  1. 1WWE270
  2. 2NXT779
  3. 3Raw1497

Best hit density

Most hits per 100 cards
  1. 1NXT32.6/100
  2. 2Raw31.1/100
  3. 3Legend30.8/100

Hidden value

Hit share beats card share by 2+ points

No hidden-value teams in this break — hit share tracks card share closely across the board.

Top players in this break

Most hits across every team
  1. 1Rhea Ripley — Raw28
  2. 2The American Nightmare Cody Rhodes — Raw27
  3. 3Becky Lynch — Raw25

All teams

Hover any column header for what it means. Click a row for player detail.
Team
Count info
#d info
Hits info
Autos info
Relics info
RCs info
1/1s info
Card % info
Hit % info
/1 info
/5 info
/8 info
/10 info
/25 info
/49 info
/75 info
/99 info
/199 info
/349 info
Legend169012785203753021228.8%29.2%2120021221115911314517650
SmackDown1626124746331727121027.7%26%2100121018016211015616850
Raw1497117946633227120525.5%26.2%2052119916315510115114656
NXT7796072541870810013.3%14.3%10008100918252707133
WWE270207795600334.6%4.4%33003332281924299
Card % and Hit % describe the checklist, not the odds. They show each team's share of what's printed in these sets — exact from the checklist. They are not the probability of pulling a card, which would require print runs Panini doesn't publish.

Methodology

Card % / Hit % — share, not odds. Card % and Hit % are each team's share of the checklist — the cards printed in these sets — computed exactly from what's listed. They are not the probability of pulling any given card, which would require print runs Panini doesn't publish.

Implied value. "Value" here means checklist-defined scarcity, not market price — a card counts as a hit if it's serial-numbered, an autograph, or a memorabilia relic. Packaddx doesn't price cards, so these numbers describe what's printed, not what it's worth.

Multi-team cards. A card printed with more than one team (e.g. a dual-team insert) counts under every team it's printed for, so per-team totals can add up to more than the break's overall card count. Each physical card is still only counted once in the break's totals.

Team attribution. A card is attributed to whichever team is printed on it at the time of the set's release — not a player's current or most recent team.