- 1SmackDown1064
- 2Raw993
- 3Legend732
Break Analyzer Report
Your break
Highlights
The standout pulls, ranked.- 1SmackDown1064
- 2Raw993
- 3Legend732
- 1SmackDown254
- 2Raw235
- 3Legend228
- 1SmackDown477
- 2Raw472
- 3Legend267
- 1SmackDown878
- 2Raw844
- 3Legend402
- 1NXT 2.02
- 2WWE133
- 3NXT474
- 1NXT 2.0100/100
- 2Raw85/100
- 3SmackDown82.5/100
- 1Raw+3.2pp
- 2SmackDown+2.4pp
- 1Roman Reigns — SmackDown36
- 2Becky Lynch — Raw35
- 3Bianca Belair — SmackDown34
All teams
Hover any column header for what it means. Click a row for player detail.Team | |||||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| SmackDown | 1064 | 1064 | 878 | 477 | 717 | 0 | 254 | 31.6% | 34.1% | 254 | 0 | 4 | 1 | 66 | 41 | 1 | 42 | 1 | 228 | 0 | 0 | 1 | 2 | 2 | 1 | 2 | 4 | 1 | 3 | 0 | 1 | 0 | 0 | 154 | 1 | 2 | 1 | 1 | 2 | 0 | 98 | 1 | 1 | 1 | 0 | 0 | 20 | 5 | 23 | 0 | 0 | 99 | |
| Raw | 993 | 993 | 844 | 472 | 669 | 0 | 235 | 29.5% | 32.8% | 235 | 1 | 6 | 3 | 58 | 42 | 1 | 41 | 0 | 204 | 1 | 1 | 0 | 1 | 0 | 1 | 2 | 1 | 4 | 1 | 4 | 2 | 0 | 1 | 148 | 1 | 0 | 0 | 0 | 1 | 0 | 81 | 0 | 0 | 1 | 0 | 0 | 30 | 4 | 16 | 0 | 0 | 101 | |
| Legend | 732 | 732 | 402 | 267 | 0 | 0 | 228 | 21.8% | 15.6% | 228 | 0 | 0 | 0 | 38 | 0 | 0 | 0 | 0 | 165 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 86 | 0 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 0 | 0 | 0 | 46 | 0 | 35 | 2 | 1 | 86 | |
| NXT | 474 | 474 | 378 | 112 | 345 | 0 | 101 | 14.1% | 14.7% | 101 | 0 | 0 | 7 | 37 | 20 | 2 | 14 | 0 | 97 | 1 | 0 | 0 | 1 | 0 | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 68 | 1 | 0 | 0 | 0 | 0 | 1 | 75 | 0 | 0 | 0 | 0 | 1 | 0 | 4 | 23 | 0 | 0 | 18 | |
| WWE | 133 | 133 | 108 | 46 | 72 | 0 | 32 | 4% | 4.2% | 32 | 0 | 0 | 1 | 5 | 2 | 1 | 2 | 0 | 29 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 22 | 0 | 0 | 0 | 0 | 0 | 0 | 16 | 0 | 0 | 1 | 1 | 0 | 7 | 1 | 3 | 0 | 0 | 10 | |
| NXT 2.0 | 2 | 2 | 2 | 2 | 0 | 0 | 1 | 0.1% | 0.1% | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| Break total | 3362 | 3362 | 2576 | 1348 | 1795 | 0 | 833 | 100% | 100% | 833 | 1 | 10 | 12 | 204 | 105 | 5 | 99 | 1 | 713 | 2 | 1 | 1 | 4 | 2 | 2 | 6 | 5 | 5 | 4 | 4 | 3 | 1 | 1 | 471 | 3 | 2 | 1 | 1 | 3 | 1 | 315 | 1 | 1 | 3 | 1 | 1 | 103 | 14 | 100 | 2 | 1 | 314 | |
Methodology
Card % / Hit % — share, not odds. Card % and Hit % are each team's share of the checklist — the cards printed in these sets — computed exactly from what's listed. They are not the probability of pulling any given card, which would require print runs Panini doesn't publish.
Implied value. "Value" here means checklist-defined scarcity, not market price — a card counts as a hit if it's serial-numbered, an autograph, or a memorabilia relic. Packaddx doesn't price cards, so these numbers describe what's printed, not what it's worth.
Multi-team cards. A card printed with more than one team (e.g. a dual-team insert) counts under every team it's printed for, so per-team totals can add up to more than the break's overall card count. Each physical card is still only counted once in the break's totals.
Team attribution. A card is attributed to whichever team is printed on it at the time of the set's release — not a player's current or most recent team.
