2023 Panini Wwe Prizm

Break Analyzer Report

7837Total cards
2307Hits
4932Numbered
6581-of-1s
6Teams

Your break

2023 Panini Wwe Prizm

Highlights

The standout pulls, ranked.

Most total cards

Teams projected to receive the most cards
  1. 1Raw1937
  2. 2NXT 2.01924
  3. 3SmackDown1919

Most numbered

Most serial-numbered cards
  1. 1NXT 2.01239
  2. 2Raw1211
  3. 3SmackDown1209

Most 1/1s

Most one-of-one cards
  1. 1Legend169
  2. 2Raw165
  3. 3SmackDown163

Most autos

Most autograph cards
  1. 1Legend538
  2. 2SmackDown498
  3. 3Raw474

Most hits

Autos + relics + 1/1s combined
  1. 1Legend610
  2. 2SmackDown571
  3. 3Raw552

Fewest total cards

Teams least likely to appear
  1. 1NXT129
  2. 2WWE310
  3. 3Legend1621

Best hit density

Most hits per 100 cards
  1. 1NXT38.8/100
  2. 2Legend37.6/100
  3. 3SmackDown29.8/100

Hidden value

Hit share beats card share by 2+ points
  1. 1Legend+5.8pp

Top players in this break

Most hits across every team
  1. 1Roxanne Perez — NXT 2.025
  2. 2Stone Cold Steve Austin — Legend16
  3. 3Undertaker — Legend15

All teams

Hover any column header for what it means. Click a row for player detail.
Team
Count info
#d info
Hits info
Autos info
Relics info
RCs info
1/1s info
Card % info
Hit % info
/1 info
/5 info
/8 info
/10 info
/11 info
/20 info
/25 info
/30 info
/49 info
/99 info
/149 info
/199 info
/299 info
Raw193712115524740016524.7%23.9%1654949223490249091140499849
NXT 2.0192412394674050013024.6%20.2%13060602236002180941546012060
SmackDown191912095714980016324.5%24.8%1634949227493240092141499849
Legend16219966105380016920.7%26.4%1692929216293224275104295829
WWE310197604900204%2.6%201010311013701424102010
NXT12983504600121.6%2.2%12331830150710363
Card % and Hit % describe the checklist, not the odds. They show each team's share of what's printed in these sets — exact from the checklist. They are not the probability of pulling a card, which would require print runs Panini doesn't publish.

Methodology

Card % / Hit % — share, not odds. Card % and Hit % are each team's share of the checklist — the cards printed in these sets — computed exactly from what's listed. They are not the probability of pulling any given card, which would require print runs Panini doesn't publish.

Implied value. "Value" here means checklist-defined scarcity, not market price — a card counts as a hit if it's serial-numbered, an autograph, or a memorabilia relic. Packaddx doesn't price cards, so these numbers describe what's printed, not what it's worth.

Multi-team cards. A card printed with more than one team (e.g. a dual-team insert) counts under every team it's printed for, so per-team totals can add up to more than the break's overall card count. Each physical card is still only counted once in the break's totals.

Team attribution. A card is attributed to whichever team is printed on it at the time of the set's release — not a player's current or most recent team.