2024 Panini Wwe Prizm

Break Analyzer Report

9270Total cards
2839Hits
6970Numbered
12551-of-1s
5Teams

Your break

2024 Panini Wwe Prizm

Highlights

The standout pulls, ranked.

Most total cards

Teams projected to receive the most cards
  1. 1NXT2515
  2. 2Legend2505
  3. 3Raw2124

Most numbered

Most serial-numbered cards
  1. 1NXT1911
  2. 2Legend1840
  3. 3Raw1613

Most 1/1s

Most one-of-one cards
  1. 1NXT352
  2. 2Legend341
  3. 3Raw279

Most autos

Most autograph cards
  1. 1NXT688
  2. 2Legend566
  3. 3SmackDown345

Most hits

Autos + relics + 1/1s combined
  1. 1NXT915
  2. 2Legend799
  3. 3SmackDown537

Fewest total cards

Teams least likely to appear
  1. 1WWE229
  2. 2SmackDown1905
  3. 3Raw2124

Best hit density

Most hits per 100 cards
  1. 1NXT36.4/100
  2. 2Legend31.9/100
  3. 3SmackDown28.2/100

Hidden value

Hit share beats card share by 2+ points
  1. 1NXT+5.1pp

Top players in this break

Most hits across every team
  1. 1Hulk Hogan — Legend21
  2. 2Undertaker — Legend20
  3. 3John Cena — Legend20

All teams

Hover any column header for what it means. Click a row for player detail.
Team
Count info
#d info
Hits info
Autos info
Relics info
RCs info
1/1s info
Card % info
Hit % info
/1 info
/3 info
/5 info
/8 info
/10 info
/11 info
/25 info
/40 info
/49 info
/75 info
/99 info
/149 info
/199 info
/299 info
/399 info
/499 info
NXT251519119156880035227.1%32.2%352111085431354247541705417054108545454
Legend250518407995660034127%28.1%3413192463414629346143461394692464646
Raw212416135323090027922.9%18.7%279271025121851221511285112851102515151
SmackDown190514425373450025520.6%18.9%2551488442114419644119441194488444444
WWE229172644200302.5%2.3%30310528523514514510555
Card % and Hit % describe the checklist, not the odds. They show each team's share of what's printed in these sets — exact from the checklist. They are not the probability of pulling a card, which would require print runs Panini doesn't publish.

Methodology

Card % / Hit % — share, not odds. Card % and Hit % are each team's share of the checklist — the cards printed in these sets — computed exactly from what's listed. They are not the probability of pulling any given card, which would require print runs Panini doesn't publish.

Implied value. "Value" here means checklist-defined scarcity, not market price — a card counts as a hit if it's serial-numbered, an autograph, or a memorabilia relic. Packaddx doesn't price cards, so these numbers describe what's printed, not what it's worth.

Multi-team cards. A card printed with more than one team (e.g. a dual-team insert) counts under every team it's printed for, so per-team totals can add up to more than the break's overall card count. Each physical card is still only counted once in the break's totals.

Team attribution. A card is attributed to whichever team is printed on it at the time of the set's release — not a player's current or most recent team.