2024 Panini Wwe Three Count

Break Analyzer Report

3333Total cards
1913Hits
3313Numbered
3951-of-1s
5Teams

Your break

2024 Panini Wwe Three Count

Highlights

The standout pulls, ranked.

Most total cards

Teams projected to receive the most cards
  1. 1Legend1300
  2. 2Raw822
  3. 3SmackDown560

Most numbered

Most serial-numbered cards
  1. 1Legend1289
  2. 2Raw816
  3. 3SmackDown558

Most 1/1s

Most one-of-one cards
  1. 1Legend155
  2. 2Raw96
  3. 3SmackDown67

Most autos

Most autograph cards
  1. 1Legend529
  2. 2Raw480
  3. 3SmackDown334

Most hits

Autos + relics + 1/1s combined
  1. 1Legend624
  2. 2Raw522
  3. 3SmackDown362

Fewest total cards

Teams least likely to appear
  1. 1WWE225
  2. 2NXT426
  3. 3SmackDown560

Best hit density

Most hits per 100 cards
  1. 1WWE84/100
  2. 2SmackDown64.6/100
  3. 3Raw63.5/100

Hidden value

Hit share beats card share by 2+ points
  1. 1WWE+3.1pp
  2. 2Raw+2.6pp
  3. 3SmackDown+2.1pp

Top players in this break

Most hits across every team
  1. 1Bianca Belair — SmackDown33
  2. 2"The American Nightmare" Cody Rhodes — SmackDown28
  3. 3Asuka — Raw28

All teams

Hover any column header for what it means. Click a row for player detail.
Team
Count info
#d info
Hits info
Autos info
Relics info
RCs info
1/1s info
Card % info
Hit % info
/1 info
/2 info
/3 info
/4 info
/5 info
/8 info
/10 info
/15 info
/25 info
/31 info
/40 info
/47 info
/48 info
/49 info
/70 info
/73 info
/75 info
/99 info
/149 info
Legend130012896245290015539%32.6%15595609515595215601550950057008440
Raw82281652248033609624.7%27.3%964254429642150549604203390074112
SmackDown56055836233425506716.8%18.9%67283928672810538660281031112244
NXT42642621618618605112.8%11.3%5130213051307221511300090001811
WWE225224189184960266.8%9.9%265215265472126050017002144
Card % and Hit % describe the checklist, not the odds. They show each team's share of what's printed in these sets — exact from the checklist. They are not the probability of pulling a card, which would require print runs Panini doesn't publish.

Methodology

Card % / Hit % — share, not odds. Card % and Hit % are each team's share of the checklist — the cards printed in these sets — computed exactly from what's listed. They are not the probability of pulling any given card, which would require print runs Panini doesn't publish.

Implied value. "Value" here means checklist-defined scarcity, not market price — a card counts as a hit if it's serial-numbered, an autograph, or a memorabilia relic. Packaddx doesn't price cards, so these numbers describe what's printed, not what it's worth.

Multi-team cards. A card printed with more than one team (e.g. a dual-team insert) counts under every team it's printed for, so per-team totals can add up to more than the break's overall card count. Each physical card is still only counted once in the break's totals.

Team attribution. A card is attributed to whichever team is printed on it at the time of the set's release — not a player's current or most recent team.